Blog

Dev news : next VA almost ready

I’ve spent a bit of time trying to remove unnecessary data from the normal- and material-maps. The blocks with alpha stencil are mostly prone to having useless data where the alpha value is transparent. Here’s an example with the blue orchid flower. Notice how the mask was spreading the stem pattern everywhere except where the […]

Read More Dev news : next VA almost ready

HardTop Vanillaccurate OSBES 64x v1.9.0

THIS PACK IS FOR THE MCPE EDITION ON MOBILE/CONSOLES.FOR JAVA EDITION CLICK HERE, FOR BEDROCK/WIN10 VERSION WITH H/W RAYTRACING SUPPORT CLICK HERE. This pack is to be used with OSBES 1.13x and Minecraft 1.17.For the MC 1.16 and OSBES 0.12.x compatible version check out this post. Here’s the brand-new Vanillaccurate release for OSBES on MCPE! It’s the […]

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Dev news : VA finishing touches

I spent a bit of time polishing miscellaneous details on the whole pack. The feedback from various channels (YouTube, Discord, Twitter, …) provided lots of data to improve/fix some parts. To sum it up: 1 – plants edges plants were rolled back a bit, I removed the overflowing details that were protruding beyond their alpha […]

Read More Dev news : VA finishing touches

Dev news : changes to plants

A poll I introduced on the shaderlabs channel yesterday indicates that lots of you would rather have clean-cut plants without overflowing leaves/blades, and softer details as well. So I started working on those blocks again. I want to get them right so it’ll be a bit of time until they’re ready for release. It shouldn’t […]

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A million views!

It occured to me we just hit a million views earlier this quarter. WOW! That’s awesome, and I can’t thank you all enough for your interest, attention and support. It means a lot to me, more than you can know. It started as a side project to test out Substance I had just bought during […]

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Dev news : spore blossoms

This should conclude the 1.17 designs for Vanillaccurate! Spore blossoms were the last remaining blocks to be designed for 1.17 which means Vanillaccurate is going to get an update very soon with full 1.17 block support! Here are some screenshots with Kappa v4.1 E2 for you (using the HD_U_G9_pre24 Optifine preview for 1.17) , I […]

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Dev news : azalea blocks

Some more 1.17-related blocks today, with the latest Optifine previews I can now use more recent 1.17 builds with shaders without major issues. The azalea flower blocks consist of the following items: leaves as on trees or bushes plant, which is a shrub-like block with a small trunk and foliage side and top which complement […]

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HardTop Vanillaccurate YSS 64x v1.8.1

THIS PACK IS FOR THE MCPE EDITION ON MOBILE/CONSOLES.FOR JAVA EDITION CLICK HERE, FOR BEDROCK/WIN10 VERSION WITH H/W RAYTRACING SUPPORT CLICK HERE. Here it is! Get the shader from YSSbe Discord server (link below) and make sure you configure the config file accordingly. DOWNLOAD HARDTOP VANILLACCURATE YSS RESOURCE PACK Resolution Main link Alt link 64x download download […]

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Vanillaccurate YSS: MCPE with POM!

The Vanillaccurate 64x pack was also adjusted to work with the latest YSSbe shader on MCPE! This shader has normalmapping, PBR, as well as parallax mapping, which makes it one of the closest one to some Java shaders features-wise! As you can see, there’s depth and “fake” 3D (AKA parallax mapping) on the blocks, on […]

Read More Vanillaccurate YSS: MCPE with POM!