Here are some screenshots showcasing my various projects (Vanillaccurate, Vanillaccurate RTX, Realaccurate, …)
I’ll update this page often, showcasing different shaders.
(Header shot was done with SEUS Renewed)
For videos, check out this page
Vanillaccurate (Java Edition)
2K 2K
Continuum (1.3 / 2.0.2-4 / 2.1 Alpha/RT)
2.0.2 2.0.2 2.0.2 with Continuum add-on 1.3 1.3 1.3 1.3 1.3 1.3 2.1 2.1 RT RT RT RT
SEUS (Renewed & PTGI)
PTGI PTGI PTGI PTGI Renewed PTGI E9 PTGI E9 PTGI E10 PTGI E10 PTGI E10 PTGI E10 PTGI E10 PTGI E11 PTGI E11
Miscellaneous shaders
Chocapic Chocapic Chocapic Sildur’s Vibrant Voyager Project Luma Project Luma Chocapic v8.1 Espen edit / Loop Chocapic v8.1 Espen edit / Loop Chocapic v8.1 Espen edit / Loop Chocapic v8.1 Espen edit/ Loop
Vanillaccurate Bedrock edition with RTX/DXR support
Vanillaccurate MCPE edition with OSBES shader
Realaccurate
BSL shader
Kappa
Continuum 2.1
Fraction
Spectrum
Miscellaneous shaders
Chocapic v8.1 Espen edit Robobo 1221 shaders SEUS Renewed E2 Raspberry Project Luma Loop Loop Loop Molly Rewrite Molly Rewrite PTGI PTGI
plss do it for 1.17
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It’s planned, there are already some 1.17 blocks in the Vanillaccurate v1.7.0 release. But as any PBR texture pack requires shaders to shine, we’ll have to wait for Optifine to be ready for 1.17, which won’t happen anytime soon (not before 1.17 officially releases anyways)
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can’t understand why ptgi shaders have so many bugs. also, armor etc. doesnt hav reflections for some reason?
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i mean like armors, shield, trident, arrows
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What bugs are you referring to? You should make sure you’re using latest ptgi with latest Optifine for the version you’re using. Moreover the entities are a bit broken since 1.15 as well as particles. You also have much more ghosting with PTGI HRR and entities but that’s expected.
As for Vanillaccurate specifically there shouldn’t be any major bug that I know of, but if you found something don’t hesitate to report, just give me as much detail as possible.
You mentioned items, armors and weapons, but you should know those haven’t been designed yet and the few ones that are ready are available in a separate package (for memory concerns mostly), called the “items-mobs addon” that you’ll find here https://hardtopnet.ovh/sl?l=vanillaccurate_items_mobs
A new version should come soon (for the full package as well as items addon).
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Oh, ok, I am sorry. I didn;t know it! I saw the screenshots of chainmale and iron armors and I
thought they were released
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Well check out the addon I shared a link for, there are a couple of armors ready.
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Also, great pack! I love the realistic vanilla feel to it! Keep the great work!!! 🙂
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Thanks 😊
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Also, I have one bug to report, I am pretty sure you know it but conduits are broken with seus shaders and i think bsl too!
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Ok ok I’ll check that out. That might be an issue with Seus tho, again because of the new vertex format. I’ll have a look anyways.
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