HardTop Vanillaccurate YSS 64x v1.8.1

There is a new version available, click here.

THIS PACK IS FOR THE MCPE EDITION ON MOBILE/CONSOLES.
FOR JAVA EDITION CLICK HERE, FOR BEDROCK/WIN10 VERSION WITH H/W RAYTRACING SUPPORT CLICK HERE.

Here it is! Get the shader from YSSbe Discord server (link below) and make sure you configure the config file accordingly.

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HARDTOP VANILLACCURATE YSS RESOURCE PACK

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YSSBe shader pack

YSS Shader Group Discord server

INSTALLATION INSTRUCTIONS

Download the YSSBEv1.15beta2.mcpack shader and the YSS_pbrtexture.mcpack resource packs. (The filenames can be different if more recent versions were released)

Unzip the shader pack to an empty folder, go to the shaders/glsl/function subfolder and edit the databasic.yss file.

In this file, look for the #define RESOLVING_POWER preprocessor declaration and make sure its value matches the resolution of the Vanillaccurate pack you’re using (in this case, 64.0). Also, FOUR_IN_ONE_PBRTEX should be uncommented (comments are // at the beginning of a code line).

You can also check the following switches for performance/quality adjustments:

  • BLVCLOUD – high quality clouds, slow
  • N2DCLOUD – 2D clouds, a bit faster
  • PARALLAX – the fake 3D effect on blocks. Beautiful but slow
  • NORNALMAP – the shading details on blocks, leave it on as often as possible.
  • PBRMAP – PBR in this case relates to material properties like smoothness or metal. For reflections.
  • There are more but those are the main ones.

Save the file with those changes, then re-zip the whole folder you extracted and rename it to give the .ZIP file an .MCPACK extension. You can then launch it with Minecraft.


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