There is a new version available, click here.
This pack is to be used with OSBES 1.13x and Minecraft 1.17.
For the MC 1.16 and OSBES 0.12.x compatible version check out this post.
Here’s the brand-new Vanillaccurate release for OSBES on MCPE! It’s the 64x version but a 128x is coming soon.
This new Vanillaccurate version brings all of the new 1.17 blocks, as well as fixes to existing blocks overall.
Here is the official OSBES GitHub where you can find all about that awesome project.
HardTop Vanillaccurate OSBES resource pack
If the main link doesn’t work, try the alt link!
If you’re using MC 1.17.2 you can use the regular 64x. If you’re using 1.17.10 and newer, use 64x FOR MC BETA.
OSBES ShaderPack version 0.13.1
First download OSBES from the GitHub releases on OSBES repo. Install the OSBES shader by clicking/launching the mcpack file and launching it with Minecraft. When you see the “import successful” message exit the game.
Next do the same with the Vanillaccurate mcpack file.
Now go to the options, select global resources and activate OSBES and Vanillaccurate. Vanillaccurate should be on top.
Create a new world, and don’t use any custom resource pack for the world (it will use the default global ones)
If you already had OSBES installed and/or Vanillaccurate, you might want to remove them before reinstalling.
To do so, open the options panel and select “storage”. Delete both resourcepacks then reinstall them as stated before. Edit the world you want to use to set the newly installed packs.
In some cases I had to delete my worlds from the storage menu as well. It should not be required though, I will use new UUID’s for the next Vanillaccurate versions.
Note: there aren’t different resolutions for the shaderpack anymore, everything is now self-contained in the Vanillaccurate pack.