Welcome !

Hey all, this is HardTop with HARDTOPnet. Let me briefly introduce myself.I’m a software engineer and computer nerd at heart, always have been. II’ve always been very interested in technology and computers so naturally I wanted to have a carreer in that field. I studied computer science in undergrad college.I’ve worked around 15 years in […]

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Here are some screenshots showcasing my various projects (Vanillaccurate, Vanillaccurate RTX, Realaccurate, …)I’ll update this page often, showcasing different shaders. (Header shot was done with SEUS Renewed) For videos, check out this page Vanillaccurate (Java Edition) BSL Shader Continuum (1.3 / 2.0.2-4 / 2.1 Alpha/RT) Kappa Shader Spectrum shader SEUS (Renewed & PTGI) Chronos Path […]

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Upscaled vanilla packs

PLEASE READ THE WARNING NOTE BELOW BEFORE DOWNLOADING THE UPSCALED VANILLA PACKS [cjtoolbox name=’ref_p’] Quick notice if you want to use my Vanillaccurate pack with some shaders.A few of them ask you to specify the resource pack resolution in order to compute correct reflections. Best known example is SEUS PTGI from Sonic Ether which displays […]

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some links fixed

The links for the Vanillaccurate v1.9.0 pack and the Vanillaccurate Items-Mobs have been fixed. It’s a temporary fix but it works for now. For the rest of the downloads I’ll have to wait for the tech support to reply and fix some things. This might still take a while.

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Downloads down

All downloads are down for the foreseeable future. I’m trying to find a solution but it could take a while. Please be patient.

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Issues with recent drivers

As it seems some recent drivers were causing issues and artifacts with optifine. If you encountered strange issues after updating drivers recently, nVidia issued a fix Here’s the changeling excerpt (shamelessly stolen from the guys at Continuum 😎) Just so you know…

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Introducing VanillaccurateXXL

Some big news/changes coming to Vanillaccurate! The spiritual successor to Vanillaccurate and Vanillaccurate 2K is called VanillaccurateXXL. This pack is building on what the previous packs achieved, and all upcoming releases will be now based on VanillaccurateXXL -even lower resolutions of course-. This new project is mostly Patreon based, but free packs will always remain […]

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some more random textures for fun

Between designs of my current packs (Vanillaccurate, Realaccurate and ToonAccurate) I do tests and experiments with various textures and photographs. Some of those end up getting used in one of my packs but not always. At some point when I am closer to completion with my current stuff I’ll look for inspiration for a new […]

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Dev news : small fix coming

I’ll probably release a small fix for Vanillaccurate in the coming days to address the missing sign textures. I’ll then start working on the latest 1.18 blocks so the pack’s ready for when a fully shader-compatible 1.18 is ready (OptiFine). The items and mobs are on backburner but they’re not shelved. Same with Biomes’o’Plenty. I […]

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Realaccurate and ToonAccurate news

It’s been a while since I posted news about ToonAccurate or Realaccurate. Just so you know where those are at, here are some screenshots of the latest designs and improvements. Remember those have 128x free versions on CurseForge (Realaccurate and ToonAccurate) and higher resolutions as Patreon exclusives. I hope you’ll enjoy the work of the […]

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