PLEASE READ THE WARNING NOTE BELOW BEFORE DOWNLOADING THE UPSCALED VANILLA PACKS
Quick notice if you want to use my Vanillaccurate pack with some shaders.
A few of them ask you to specify the resource pack resolution in order to compute correct reflections. Best known example is SEUS PTGI from Sonic Ether which displays garbage in the reflections if the reflected blocks don’t match the specified resource pack resolution in the shader parameters.
As my pack currently comes in 3 different flavours (512x, 256x and 128x) you might run into issues if you use one of those shaders. My pack is still WIP and some blocks are lacking, so you’re effectively mixing 512x textures (or whichever resolution you’re using) with the original 16x ones. Those shaders won’t work in that case.
To circumvent the issue, I took the original textures and created 3 upsampled resource packs with resolutions matching the ones Vanillaccurate is available in. Just make sure you put Vanillaccurate pack on top of the selected upscaled vanilla pack. Otherwise the vanilla pack will simply “overwrite” the Vanillaccurate blocks & your game will essentially look vanilla, except you’ll have normal-mapping, POM and PBR on those vanilla textures. Some kind of upscaled Vanilla Normals Renewed if you wish 🙂 *wink* *wink* Poudingue 😉
EDIT 2019-07-25 : new version with some fixes for animations.
EDIT 2019-07-26 : new version with some more fixes & added warning.
EDIT 2019-12-31: REMOVED PACKS AND PROVIDED SCRIPT
WARNING : AT HIGHER RESOLUTIONS THE ANIMATED BLOCKS CAN HAVE A *MASSIVE* IMPACT ON YOUR FPS. ON MY RIG I DROPPED FROM 90 TO 35 FPS JUST BECAUSE OF ANIMATIONS.
IF YOU NOTICE A SIGNIFICANT DECREASE IN FPS WHEN USING THE VANILLA UPSCALED PACKS, PLEASE MAKE SURE TO USE “SMART ANIMATIONS” IN THE OPTIFINE PERFORMANCE OPTIONS ; OR DISABLE ALL ANIMATIONS ALTOGETHER IN OPTIFINE OPTIONS / VIDEO / ANIMATIONS.
You’ll need ImageMagick and 7-Zip installed for the script to work. Those can be installed like any other Windows application or it can be a single .exe in a Program Files folder (or anywhere really, it will just be slower to find).
The script will also look for Minecraft at the default location, if you need a custom location, just edit the script to specify the minecraftfolder variable.
Script usage is : vanilla_upscale_script <version> <resolution>
If you encounter any issue with the main links, make sure to try the alt links
|Version||main link||alt link|
14 thoughts on “Upscaled vanilla packs”
how do i ge this to work ?
basically you have to have the version you’d like to upscale already installed. Run minecraft once, and check the version you’re using (1.14.4 or 1.12.2 for example) then run the script using the following syntax (assuming you’re willing to upscale to 128x)
vanilla_upscale_script 1.14.4 128
basically replace the version with any version you know is installed on your computer, and the resolution you want to upscale to.
so i dont get it how i run this script,i know my mc version and i know the upsacled resolution i just dont know what i need to edit or how to run this script .. wtf is syntax.i tried creating a shortcut then edit launch i tried cd with cmd and run the bat like upscaler.bat vanilla_upscale_script 1.16.5 256 but i gives me error, so i dont know how i should do this.
What other pack are you trying to use with the upscaled vanilla ones? This script is intended to be used to generate higher resolution vanilla textures to “fill in” incomplete packs while keeping the same resolution. This is required for correct atlas sampling for voxelized shaderpacks. If you’re sure you need it for this reason, then I’ll add some additional details on how to use it.
Have you read all instructions on the download page yet btw?
My download doesn’t seem to be working. Is this still available?
I had to clean some stuff up, I’ll fix the downloads ASAP. Sorry bout that
links fixed. should work now