HardTop Vanillaccurate v1.9.0

THIS IS THE JAVA EDITION PACK. FOR THE BEDROCK/WIN10 PACKS WITH H/W RAYTRACING SUPPORT CLICK HERE. FOR MCPE PACKS CLICK here.

CLICK HERE TO JUMP DIRECTLY TO THE DOWNLOAD SECTION

QUICK NOTE: WITH VERSIONS STARTING FROM 1.15 YOU WILL SEE A WARNING MESSAGE ABOUT THE PACK BEING OF AN OLDER FORMAT. YOU CAN SAFELY IGNORE THAT MESSAGE ALL THE WAY TO 1.17, IT *WILL* STILL WORK.


CHANGELOG

Added all remaining 1.17 blocks!
Also improved/fixed lots of existing blocks (POM and AO mostly)

fixes in this version
  • adjusted all sandstone and red sandstone AO
  • added 1.17: cave vines stuff, moss block, all candles, powder snow, rooted dirt, all remaining deepslate, all dripstone, various amethyst stuff, glow item frame, hanging roots, raw iron/copper/gold, lightning rod, sculk bottom/side/top + tendril off/on, glow lichen, dripleaf stuff, all azalea-related blocks, spore blossoms
  • small adjustments to grass blocks
  • small improvement to stone bricks base texture
  • improved lapis ore and block base detail texture
  • improved cobblestone + blackstone boulders (more vanilla, less round) + much better AO
  • made red sandstone features slightly more round
  • improved prismarine details and AO
  • slightly adjusted cobbled deepslate
  • redesigned grass, tall grass, fern, large fern, seagrass, tall seagrass, kelp, kelp plant, dead bush,
    crimson/warped roots and potted variant, twisting/weeping vines
  • redesigned lily pad
  • fixed crops POM (wheat, sweet berry bush, carrots, potatoes, beetroots, bamboo, nether sprouts)
  • fixed respawn anchor top emissive and side/bottom POM
  • added more details to side & top furnace depth
  • redesigned honeycomb block
  • started cleaning up extraneous details in alpha masks for lowering disk usage
Full changelog
changed
  • sandstone
  • sandstone_top
  • sandstone_bottom
  • sandstone_cut
  • sandstone_chiseled
  • red_sandstone
  • red_sandstone_top
  • red_sandstone_bottom
  • red_sandstone_cut
  • red_sandstone_chiseled
  • grass_block_top
  • grass_block_side_overlay
  • stone_bricks
  • stone_bricks_wall
  • mossy_stone_bricks
  • mossy_stone_bricks_wall
  • cracked_stone_bricks
  • chiseled_stone_bricks
  • lodestone
  • cobblestone
  • cobblestone_wall
  • mossy_cobblestone
  • mossy_cobblestone_wall
  • blackstone
  • blackstone_top
  • gilded_blackstone
  • prismarine
  • dark_prismarine
  • prismarine_bricks
  • cobbled deepslate
  • grass
  • fern
  • tall_grass_top
  • tall_grass_bottom
  • large_fern_top
  • large_fern_bottom
  • seagrass
  • tall_seagrass_top
  • tall_seagrass_bottom
  • kelp
  • kelp_plant
  • dead_bush
  • crimson_roots
  • crimson_roots_pot
  • warped_roots
  • warped_roots_pot
  • twisting_vines
  • twisting_vines_plant
  • weeping_vines
  • weeping_vines_plant
  • nether_sprouts
  • wheat_stage*
  • sweet_berry_bush*
  • potatoes_stage*
  • carrots_stage*
  • beetroots_stage*
  • bamboo_stage0
  • respawn_anchor_bottom
  • respawn_anchor_side0
  • respawn_anchor_side1
  • respawn_anchor_side2
  • respawn_anchor_side3
  • respawn_anchor_side4
  • respawn_anchor_top
  • respawn_anchor_top_off
  • furnace_side
  • furnace_top
  • honeycomb_block
  • lily_pad
added
  • cave_vines*
  • moss_block
  • *candle
  • *candle_lit
  • powder_snow
  • dirt_path_side (<- copied from grass_path_side)
  • dirt_path_top (<- copied from grass_path_top)
  • rooted_dirt
  • polished_deepslate
  • chiseled_deepslate
  • deepslate_tiles
  • cracked_deepslate_tiles
  • deepslate_bricks
  • cracked_deepslate_bricks
  • deepslate_lapis_ore
  • deepslate_emerald_ore
  • deepslate_copper_ore
  • amethyst_cluster
  • budding_amethyst
  • dripstone_block
  • glow_item_frame
  • hanging_roots
  • raw_iron_block
  • lightning_rod*
  • raw_copper_block
  • raw_iron_block
  • raw_gold_block
  • pointed_dripstone_down_base
  • pointed_dripstone_down_frustum
  • pointed_dripstone_down_middle
  • pointed_dripstone_down_tip
  • pointed_dripstone_down_tip_merge
  • pointed_dripstone_up_base
  • pointed_dripstone_up_frustum
  • pointed_dripstone_up_middle
  • pointed_dripstone_up_tip
  • pointed_dripstone_up_tip_merge
  • sculk_bottom
  • sculk_side
  • sculk_top
  • sculk_sensor_tendril_active
  • sculk_sensor_tendril_inactive
  • glow_lichen
  • big_dripleaf_side
  • big_dripleaf_stem
  • big_dripleaf_tip
  • big_dripleaf_top
  • small_dripleaf_side
  • small_dripleaf_stem_bottom
  • small_dripleaf_stem_top
  • small_dripleaf_top
  • azalea_leaves
  • azalea_plant
  • azalea_side
  • azalea_top
  • flowering_azalea_leaves
  • flowering_azalea_plant
  • flowering_azalea_side
  • flowering_azalea_top
  • potted_azalea_bush_plant
  • potted_azalea_bush_side
  • potted_azalea_bush_top
  • potted_flowering_azalea_bush_plant
  • potted_flowering_azalea_bush_side
  • potted_flowering_azalea_bush_top
  • spore_blossom_base
  • spore_blossom

SCREENSHOTS

Click to expand
removed overflowing details on all foliage blocks (except leaves and vines) following poll results. I slightly redesigned lots of those to use more large-scale details (so they downscale better)
redesigned lily pad
added some depth to the top and sides of the furnace
slight redesign of honeycomb block to fit vanilla more closely
revamped AO on sandstone and made most of the boulder-like blocks more vanilla-ish (cobblestone, sandstone, blackstone…)
improved lapis texture
improved sweet berry bush heightmap and removed overflowing details

now for some new 1.17 blocks (not all of them are showcased here but they’re available in the pack)

dripstone and cave glow berries, OldPBR with Sildur’s.
sculk sensor

and some downscaled screenshots at 128x:

moss blocks and carpets at 128x
glowing berries AKA “lit cave vines”

DOWNLOADS

Remember to check this guide if you encounter any issues when installing/running the packs. It will also help you choose the right edition (LabPBR or OldPBR).

If you encounter any issue with the main links, make sure to try the alt links

LabPBR

for most recent shaders like Kappa, Continuum, BSL (except SEUS, Sildurs, Chocapic, LUMA)

ResolutionMain linkalt link
LabPBR 16xdownloadmirror
LabPBR 32xdownloadmirror
LabPBR 64xdownloadmirror
LabPBR 128xdownloadmirror
LabPBR 256xdownloadmirror
LabPBR 512xdownloadmirror
LabPBR 512x LITEdownloadmirror
OldPBR

for shaders such as SEUS Renewed, SEUS PTGI and PTGI HRR, Sildurs Vibrant, Chocapic, …

ResolutionMain linkalt link
OldPBR 16xdownloadmirror
OldPBR 32xdownloadmirror
OldPBR 64xdownloadmirror
OldPBR 128xdownloadmirror
OldPBR 256xdownloadmirror
OldPBR 512xdownloadmirror
OldPBR 512x LITEdownloadmirror

13 thoughts on “HardTop Vanillaccurate v1.9.0

  1. When will the Bedrock v1.9 update be available? I love your stuff and I’m super excited to see raw gold and Iron in RTX :p

    1. I suppose you mean a small part that overflows from the lower recess on the front face? If so, it’s because I wanted to keep the vanilla texture as much as possible, but if this is too jarring I’ll fix it for the next version.

  2. Yo bro, I just want to say this is my favourite resource pack of all time, I would love if you added a 1.12.2 version though please, something to play mods with.

  3. I am using the full on 1.17.1 and for some reason the candle textures are really glitched, I have no other resource packs on with it. I am not sure what is going on.

    1. Hm that’s strange. never noticed that glitch in any shaders and resolutions I tested. Can you tell me which exact resourcepack you used (vanillaccurate version – I assume v1.9.0, resolution, PBR version, shader you tried) and tell me if you get that issue with any other shader/resolution? Also you’re using latest Optifine yes? If not update it to the latest 1.17 preview.

  4. I used to get 40fps with oldpbr 256x with sues ptgi 12. But for some thing I am getting like 10fps. I have a GTX 980, Ryzen 5 1500x. Please help. And thanks as you guys reply very soon as before when i had an issue you guys replied very fast.

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