I’ve recently been reminded that banners were missing from Vanillaccurate. I was initially thinking of putting them in the items-mobs add-on but it doesn’t make much sense after all. I even thing I’ll move shields from items-mobs back into the main pack at some point, but I digress.
So here are the banners ! They’re using some texture sub-surface scattering for the shaders that support it. They also use a similar pattern to wool blocks, but rotated.
I decided to show them off with lots of well-known shaders, but I used version 1.14 as optifine currently seems to have broken normals/POM on entities for all later versions. For this reason, many of those shaders have disabled those effects on entities with versions 1.15+ for the time being.
Kappa v3 E9
BSL and edits

BSL v7.2 dev 
BSL v7.2 dev 
BSLex v6.2 
Complementary v3.06
Continuum 2.1 alpha build 11
Zombye’s shaders (new RT project and Fraction)

Fraction 
Fraction 
Fraction 
new RT project (AKA AMDwhy) 
new RT project (AKA AMDwhy)
Other shaders

Loop 
Loop 
SEUS PTGI E12 
SEUS PTGI E12 
Raspberry 
Ymir beta 2.0 
Ymir beta 2.0






