So here are the Vanillaccurate crimson signs! Those were the other missing signs from the current Vanillaccurate alongside the warped ones you saw yesterday. As with the planks, I didn’t use any kind of luminescent growth on those planks. I used a different wood than most other planks though, as with the original crimson_planks texture. […]
Read More Dev news : more missing signs
I’ve been made aware that the two nether-based signs are missing from Vanillaccurate. Indeed the warped sign and the crimson sign textures haven’t been done so far. I started fixing that oversight today. I started with the warped signs which I wanted to behave like the stem and planks of the same essence. Which means […]
Read More Dev news : missing signs
The Vanillaccurate packs for the NORI shader on MCPE were updated to support the latest (as of today) commit of the 0.1.4 BETA version. You’ll find them on the original Vanillaccurate v1.9.2 for NORI post. Please use the recommended/provided packs only, as any other commit/release might break compatibility. Check out the post for more information. […]
Read More Updated Vanillaccurate NORI packs
I used the Nori shader again to do some screenshots showcasing ToonAccurate MCPE version at 128x resolution! Also check out the Vanillaccurate release for Nori shader. If you like where ToonAccurate is going, don’t hesitate to support my work on my Patreon or buy me a coffee! Direct link to the Patreon-exclusive release. Disclaimer: some […]
Read More Some screenshots of ToonAccurate on MCPE !
I just deployed a small fix for the Vanillaccurate RTX packs. There was a bug with glass that’s now been fixed. You can re-download the packs at the original location.
Read More small fix for latest VA RTX
This page has two versions for Minecraft 1.17.– one to be used with the provided NORI 0.1.4 BETA – this is a more recent version that has lots of changes but which is also a bit slower.The custom version below has parallax already enabled. If you want to use the GitHub version you’ll need to […]
Read More HardTop Vanillaccurate NORI v1.9.2
[cjtoolbox name=’ref_p’] The new Vanillaccurate RTX version for Bedrock Windows 10 with ray-tracing support is ready! Added all 1.17 blocks Added some entities from the Java edition Improved AO on lots of blocks Various small fixes and improvements overall CHANGELOG adjusted all sandstone+red sandstone AO added some of the Java edition entities added 1.17: cave […]
Read More Vanillaccurate RTX v1.9.0
Here are some screenshots using the unreleased 0.1.3 beta version of the NORI shader for MCPE. This new version (currently DEV branch) brings parallax mapping to the table. The other parallax-enabled shader I tested with my packs is YSS. OSBES and GLSLPE should get parallax eventually too, though. Anyways, see for yourself! I am currently […]
Read More Dev news : more MCPE screenshots
You may have noticed the items were broken in the 32x release of the latest Vanillaccurate for OSBES (that’s the v1.9.2). I deployed a small fix for this issue. You can redownload the pack from the same source to get the updated version.
Read More Vanillaccurate OSBES 32x, small fix to items
I noticed some blocks had incorrect resolutions, I fixed the packs and re-uploaded them at the same place. You can grab the updated packs from the same location as before. Click the button below to go to the v1.9.0 download page!
Read More Small fix for Vanillaccurate v1.9.0