Here is the latest Vanillaccurate pack for the YSSBE shader! It brings support for all 1.17 blocks so far.
Please note that while most blocks work, all animated blocks are currently broken. It seems that YSSBE doesn’t support changing animated blocks. I’ll revisit and release an update if/when I have more info/YSS gets a fix for this issue.
Note: why only 64x, no 32x nor 128x?
Answer: as YSS is a very demanding shader, 128x would be unusably slow. Even on a high-end phone the 64x pack struggles to run fast enough. As for 32x, it would look much too muddy/blurry because of POM so it’s not detailed enough to be interesting.
EDIT 2021-08-07: the pack was updated to fix a small issue with normalmaps. You can redownload the fixed pack from the same link as before.
HardTop Vanillaccurate YSS resource pack
If the main link doesn’t work, try the alt link!
The pack requires YSSBE version 1.15 beta2 (YSSBEv1.15beta2.mcpack) dated 2021/06/21 or YSSBEv1.15_EX_Official.mcpack dated 2021/08/02 to run.
For the 1.15beta2 version you need to manually adjust some code, whereas the EX_Official version will work out-of-the-box.
For the time being I don’t recommend using the YSSBEv1.15_EX_Official.mcpack version because of some bugs and lower performance, I’d suggest using YSSBEv1.15beta2.mcpack instead.
PLEASE NOTE: those two versions are the only ones officially supported. No support will be given to other versions until I decide a newer one is stable enough to port my packs.
YSSBe shader pack
|Version (from the YSSBE Discord server)||Date||Link to original post|
check out those screenshots to see the difference between YSSBEv1.15beta2.mcpack and YSSBEv1.15_EX_Official.mcpack
Official release is more detailed on the POM side but has much more visible seams. It’s also a good bit slower. 1.15beta2 POM was much less accurate but didn’t have that much seams and was faster.
Download the YSSBEv1.15beta2.mcpack or YSSBEv1.15_EX_Official.mcpack shader. Those versions are the only ones officially supported. No support will be given for any other version so try them at your own risk.
For YSSBEv1.15beta2.mcpack (2021/06/21)
Unzip the shader pack to an empty folder, go to the shaders/glsl/function subfolder and edit the databasic.yss file.
In this file, look for the #define RESOLVING_POWER preprocessor declaration and make sure its value matches the resolution of the Vanillaccurate pack you’re using (in this case, 64.0). Also, FOUR_IN_ONE_PBRTEX should be uncommented (comments are // at the beginning of a code line).
For YSSBEv1.15_EX_Official.mcpack (2021/08/02)
This version doesn’t require any changes, just load the official shader with Vanillaccurate v1.9.1 64x on top of it and it should work. If it doesn’t, try reloading the resources (task switch from then to the game)
Check out the guide for more info.