Redid the sea grass and tall variants today as well.
The seams are, as always, pretty tricky to do when 1- dealing with double height blocks and 2- dealing with animated blocks. As it turns out, having animation frames makes the task even trickier with regards to tiling/wrapping and seams between both textures that make up the double height block.
Anyways, here are some screenshots of both variants:
BSL v8 BSL v8 Chocapic v9.1 extreme PBR test 2 Chocapic v9.1 extreme PBR test 2 Continuum 2.1 alpha build 12 Kappa v4 Kappa v4 Kappa v4 SEUS PTGI HRR 2.1 SEUS PTGI HRR 2.1 SEUS PTGI HRR 2.1 Spectrum Spectrum Spectrum Spectrum