You saw some improvements on logs yesterday, so I wanted to do leaves as well so trees are fully revamped.
Leaves now use a better splatter method that doesn’t clip as harshly at the original 16x boundaries. They are now spread across the original pattern but also overflowing a bit where it makes sense. The original pattern remains perfectly visible.
I also carefully re-crafted normals and heightmaps, giving much more volume and shape to leaves. The mahogany fruits on the jungle tree now also have much better normals/heightmap and were re-designed much closer to vanilla.
All screenshots below use Kappa v4.0 E3 shader from the awesome RRe, check out her stuff on the official RRe page.