Dev news : improved leaves & logs

You saw some improvements on logs yesterday, so I wanted to do leaves as well so trees are fully revamped.

Leaves now use a better splatter method that doesn’t clip as harshly at the original 16x boundaries. They are now spread across the original pattern but also overflowing a bit where it makes sense. The original pattern remains perfectly visible.

I also carefully re-crafted normals and heightmaps, giving much more volume and shape to leaves. The mahogany fruits on the jungle tree now also have much better normals/heightmap and were re-designed much closer to vanilla.

All screenshots below use Kappa v4.0 E3 shader from the awesome RRe, check out her stuff on the official RRe page.

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