I notice I haven’t shared news about Vanillaccurate’s march towards release.
I’m currently rechecking all blocks and implementing AO on all of them, so I can release a block-complete, feature-full pack soon enough. It’s going to be LabPBR 1.3 as you already know, but I’d also like to release other pre-converted packages for PTGI and other non-LabPBR packs (i.e. a basic smoothness/metal without emissive).
In the meantime I also reworked the pumpkin-related blocks to improve their albedo details, normals&height consistency and overall faithfulness.
Here are a couple of screenshots with various shaders.
Here I used Kappa v2.2





Here it’s Continuum 2.1 Alpha


Finally, a big GIF with a comparison between various shaders.
