I replaced some of the procedurally-generated textures with new ones I designed using photography. The concerned blocks are dirt (and variants : grass block side, grass block snow, coarse dirt, …), grass (side overlay, top), and some tree barks (mainly oak, dark oak, and spruce) for now.
Here’s a preview using today’s version of BSL shader.






I’ll probably replace some of the proc-genned textures with photographic ones (not stock, own work of course) as an ongoing process.
Cheers and stay safe !