Dev news : working a bit on Realaccurate

So I decided to test some new blocks with Realaccurate, most of which should remain as close to vanilla as possible so they don’t break existing builds (color-wise and overall shape) but with a realistic setting and no pixels as with Vanillaccurate.

I tweaked some blocks a bit, added some more and made some new screenshots with various shaders. Hope you’ll like it !

Vanillaccurate remains the priority (with 1.14 completion, then 1.15 and 1.16 blocks) but Realaccurate is not forgotten 😉

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