Dev news : campfire, planks, fixes

Today I designed the campfire block. As it’s an animated block, please be aware that such blocks can have a huge impact on FPS. If you notice a significant dip in your FPS please check options / video settings / animations and disable terrain animations. Check then if your FPS gets better. Anyway, here is the campfire:

In other news, I added the new wood pattern/texture to remaining planks. Now all planks variants use the improved texture (I decided to keep the same texture for all wood blocks so they will still tile).

Moreover, I also fixed glass blocks which lacked proper smoothness and were incorrectly flagged as metallic.

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